Need for Achievement: A motivational trait identified by Henry Murray, characterized by a desire to accomplish difficult tasks, overcome obstacles, and attain high standards, often linked to personal mastery and excellence.
Attribution: The explanations individuals generate for their successes or failures, which influence their future motivation and emotional responses. It involves three dimensions: stability, locus, and control.
Achievement Goals: The targets individuals set in achievement situations, mainly categorized as mastery goals (develop competence) and performance goals (demonstrate competence to others).
Type A Behavior Pattern: A personality trait characterized by high competitiveness, time urgency, hostility, and a drive to achieve, associated with increased risk of cardiovascular disease.
Social Anxiety: A trait dimension involving anxiety during social interactions or anticipation of social encounters, often linked to evaluation apprehension and fear of negative evaluation.
1. What does Trait Approach Research primarily focus on?
2. Who is primarily associated with the identification of the 'Need for Achievement' as a motivational trait?
3. Who is credited with identifying the need for achievement as a motivational trait?
Trait Approach Research — focus?
Stable individual differences influence behavior.
Need for Achievement — definition?
Desire to excel and accomplish challenging tasks.
Achievement Motivation — definition?
Desire to accomplish difficult tasks and excel.
Attribution — role?
Influences motivation and emotional responses.
Need for Achievement — key trait?
Desire to set and attain high standards.
Achievement Goals — types?
Mastery and performance goals.
La fiche de révision couvre les notions essentielles de Understanding Achievement and Emotional Traits. Elle est structurée par thématiques pour faciliter l'apprentissage et la mémorisation, avec des définitions clés, des explications et des synthèses.
Lire la fiche complète →Le QCM contient 10 questions à choix multiples avec corrections détaillées et explications pour chaque réponse. Idéal pour tester tes connaissances et identifier tes lacunes.
Faire le QCM (10 questions) →Revizly propose 10 flashcards interactives sur Understanding Achievement and Emotional Traits. Chaque carte présente une question au recto et la réponse au verso, permettant une révision active et efficace basée sur la répétition espacée.
Voir toutes les 10 flashcards →Importe ton PDF ou colle ton cours, l'IA génère fiches, QCM et flashcards en 30 secondes.